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This unit of study looks at the emerging paradigm of re-mixable films where linear storytelling processes, computer game design and Internet culture converge. Students are introduced to the history of interactive films, digital tools, and emerging cultural forms that are evolving the notion of storytelling. Critical examination of early titles as well as hands-on exercises clarify the social, creative and legal ramifications of open cinema, media mash-ups and other non-linear audiovisual genres.
Lectures
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Intensive 2 March - 26 April 2009
Analysis (750 words); proposal (1000 words); post-production workshop (1500 words equivalent); remix work (1750 words equivalent/5 minutes max)
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